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Course Outline

Augmented Reality Fundamentals

  • Overview of augmented reality
  • Distinctions between augmented and virtual reality
  • Core AR operations
  • Practical applications

Software Installation

  • Installing and configuring Unity
  • Utilizing ARToolkit
  • Utilizing Vuforia

Developing the Application

  • Choosing the appropriate development toolkit
  • Working within Unity
  • iOS hosting strategies
  • Microsoft HoloLens integration

Developing an Augmented Project

  • Planning and project setup
  • Choosing an image target
  • Incorporating 3D objects
  • Applying ARToolkit techniques
  • Deployment for iOS devices and HoloLens

Case Study: AR Application

  • Project planning and initialization
  • Scene construction
  • Animation techniques
  • Adding supplementary objects
  • Implementing VuMark functionality
  • Final implementation steps

User Interface Design

  • Project configuration
  • Designing the User Interface
  • Developing a Controller script
  • Loading the data model
  • Integrating graphics assets

Enhancing Experience with Vuforia

  • Defining user requirements
  • AR prompts and feedback
  • Designing the instructions panel
  • Creating augmented graphics
  • ARKit integration
  • Holographic content placement

Mixed Reality Toolkit (MRTK)

  • Building a toolbar framework
  • Interface customization
  • Spatial mapping techniques
  • Frame and Image menu structures
  • Managing framed images
  • Vuforia implementation within MRTK
 21 Hours

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