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Course Outline
Augmented Reality Fundamentals
- Overview of augmented reality
- Distinctions between augmented and virtual reality
- Core AR operations
- Practical applications
Software Installation
- Installing and configuring Unity
- Utilizing ARToolkit
- Utilizing Vuforia
Developing the Application
- Choosing the appropriate development toolkit
- Working within Unity
- iOS hosting strategies
- Microsoft HoloLens integration
Developing an Augmented Project
- Planning and project setup
- Choosing an image target
- Incorporating 3D objects
- Applying ARToolkit techniques
- Deployment for iOS devices and HoloLens
Case Study: AR Application
- Project planning and initialization
- Scene construction
- Animation techniques
- Adding supplementary objects
- Implementing VuMark functionality
- Final implementation steps
User Interface Design
- Project configuration
- Designing the User Interface
- Developing a Controller script
- Loading the data model
- Integrating graphics assets
Enhancing Experience with Vuforia
- Defining user requirements
- AR prompts and feedback
- Designing the instructions panel
- Creating augmented graphics
- ARKit integration
- Holographic content placement
Mixed Reality Toolkit (MRTK)
- Building a toolbar framework
- Interface customization
- Spatial mapping techniques
- Frame and Image menu structures
- Managing framed images
- Vuforia implementation within MRTK
21 Hours