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Course Outline

Introduction

  • Flutter versus other cross-platform frameworks

Installing Flutter

Overview of Flutter Features and Architecture

Selecting an IDE

Utilizing the Dart Programming Language

Creating an Application

Using Templates and Scaffolding

Working with Widgets (Stateless versus Stateful)

Designing the User Interface

Reloading the Application While Maintaining State (Hot Reloading)

Customizing the Application with Layouts, Painting, and Animation

Integrating Packages and Plugins

Accessing Native Platform APIs

Testing the Application

Troubleshooting

Summary and Conclusion

Requirements

  • Experience with object-oriented programming.
  • Access to an iOS or Android mobile device.

Audience

  • Developers.
  • UX prototypers looking to create application prototypes.
 14 Hours

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Price per participant

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