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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the user interface and workspace
  • Initial project setup and navigation
  • Core principles of organizing 3D scenes

Modeling and Scene Construction

  • Creation and import of 3D models
  • Managing geometry and object hierarchies
  • Building complex scene compositions

Texturing and Materials

  • Application and modification of materials
  • Utilizing textures and surface properties
  • Essentials of lighting and visual fidelity

SimLab Composer VR Export

  • Preparing assets for VR compatibility
  • Optimizing for real-time rendering performance
  • Exporting VR-ready projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Account setup and system settings
  • Exploring navigation, interaction, and core features

SimLab Composer and Meta Quest 3 Integration

  • Establishing a workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining the immersive experience

Applied VR Practice

  • Hands-on sessions using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Addressing and resolving common technical issues

Conclusion and Future Directions

Requirements

  • A foundational understanding of 3D design principles
  • Basic experience with general computer graphics software
  • While familiarity with VR concepts is beneficial, it is not mandatory

Target Audience

  • 3D Designers
  • Training and Visualization Specialists
  • IT personnel supporting VR initiatives

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