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Course Outline

Introduction

  • Go as a language for web and systems programming
  • Comparing Go with C, JavaScript, Ruby, and others

Setting up the development environment

Utilising Go variables, constants, and types

Employing mathematical operators in Go

Managing dates and times in Go

Working with Go pointers, arrays, slices, maps, and structs

Implementing conditional logic using Switch and For loops

Defining and invoking functions in Go

Building a web application in Go

Leveraging the Go runtime to build and compile a project

Reading from and writing to file systems and the web

Debugging the application

Applying Interfaces to reduce application complexity

Creating a project package

Introducing concurrency with Go Routines and Channels

Optimising the application

Deploying the application

Conclusion

Requirements

  • Familiarity with general programming principles

Audience

  • Developers
 28 Hours

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