Course Outline
Module 1. Principles of Object Orientation
- Model creation
- Classes and objects
- Encapsulation, specialisation, and polymorphism
Module 2. Designing Applications with UML
- Introduction to UML
- UML Diagrams
- Use Case Diagrams
- Class Diagrams
- Interaction Diagrams
Module 3. Getting Started with C#
- C# and .Net
- The C# Language
- Visual Studio IDE
Module 4. C# Language Fundamentals
- Data Types
- Variables
- Constants
- Strings
- Statements
- Expressions
Module 5. Branching
- Conditional branching statements
- Unconditional branching statements
- Loops
Module 6. Operators
- Assignment
- Mathematical operators
- Increment and decrement
- Relational
Module 7. Classes and Objects
- Defining classes
- Constructors
- Static and instance members
- Destroying objects
Module 8. Inside Methods
- Overloading methods
- Encapsulating data with properties
- Returning multiple values
Module 9. Debugging
- Setting a breakpoint
- The Call stack
Module 10. Inheritance and Polymorphism
- Specialisation and generalisation
- Inheritance
- Polymorphism
- Abstract and sealed classes
- The root class: object
- Boxing and unboxing types
Module 11. Operator Overloading
- Using the Operator Keyword
- Creating Useful Operators
- Logical pairs
- Conversion Operators
Module 12. Structs
- Defining a Struct
Module 13. Interfaces
- Implementing and interface
- Implementing more than one interface
- Casting to an interface
- Extending and interface
Module 14. Arrays
- Declaring arrays
- Multidimensional arrays
- System.Array
- Indexers
Module 15. Collection Interfaces and Types
- The collection interfaces
- Array lists
- Queues and stacks
Module 16. Strings
- Creating strings
- Manipulating strings
- The StringBuilder class
Module 17. Throwing and Catching Exceptions
- The throw statement
- The try and catch statement
- How the call stack works
- Exception class methods and properties
Module 18. Delegates and Events
- Delegates
- Events
Module 19. Generics
- Generics: A Primer
- Parameterizing by data type
- System.Collections.Generics class
Requirements
To ensure success in this course, students must demonstrate competency in the following areas:
- Proficiency in basic operating system operations, particularly file management.
- A solid understanding of structured programming fundamentals, including flow control, the use of variables and parameters, and function invocation.
- A minimum of three months of experience in developing applications within either a graphical or non-graphical environment, or equivalent foundational knowledge.
Prior experience with object-oriented programming and its core concepts is not a prerequisite.
Target Audience
This course is designed for the following categories of software developers:
- Junior or entry-level developers
- Developers with programming knowledge who may have previously learned coding using non-graphical languages in an academic setting
These professionals aim to construct solutions using C# within the Microsoft .NET Framework. They also seek to apply Object-Oriented techniques to elevate their development capabilities.
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